Karlinator / roll20-character-sheets

My fork of the Roll20 characters sheets. Used for developing the Stars Without Number: Revised sheet. My code here: https://github.com/Karlinator/roll20-character-sheets/tree/master/Stars_Without_Number_Revised
MIT License
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True AI support (Deluxe) #26

Closed PanzerUXI closed 4 years ago

PanzerUXI commented 6 years ago

Couple requests for True AI Support. Definitely a down the road feature. Would have to be a setting toggle ala Space Magic.

PanzerUXI commented 6 years ago

maybe merge this and transhuman & shells into one ticket?

Karlinator commented 6 years ago

This does share much of the rulebase with Transhuman and Shells, and it is likely that we will add them at the same time. I'm not sure about merging the issues though.

Karlinator commented 4 years ago

So the main things needed are bodyswapping (shared with transhuman rules) and processing.

For tracking processing, one way to go is to have a field for "internal" processing (1+wis/int by default, but plenty of cases to houserule a retech artefact somethingorother), and then a list for other nodes. These have a processing value and a "connected?" checkbox. The worker then loops through and selects the highest value that is connected, and adds internal. The rest of processing management stays the same from psionics.

Karlinator commented 4 years ago

Clarification: The AI has total processing equal to (highest connected node or 1) + wis/int + houserule/artefact/whatever.

Karlinator commented 4 years ago

Correction: It's 1 + max(in, wis) + max(connected nodes).

Karlinator commented 4 years ago

This is now implemented and will be featured in v2.5.