Karlinator / roll20-character-sheets

My fork of the Roll20 characters sheets. Used for developing the Stars Without Number: Revised sheet. My code here: https://github.com/Karlinator/roll20-character-sheets/tree/master/Stars_Without_Number_Revised
MIT License
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Request: Multiple Armour fields #7

Closed Laughing-Luna closed 6 years ago

Laughing-Luna commented 6 years ago

Some armours can be reasonably worn under another set of armour, and some armours are only ever worn when the user is able to prepare ahead of time, whilst simultaneously wearing something more form fitting underneath.

A key example comes when wearing an artifact armour such as a Ghost Mantle under a Field Emitter Panapoly's shields. If the FEP is offline, then the AC to check against is the Ghost Mantle's 15 instead of the FEP's 20; simultaneously, I cannot reasonably use the Ghost Mantle's stealth bonus whilst the FEP is online.

So I'd like to request that there be multiple armour fields similar to how there are multiple weapon fields to help keep quick-references handy, as well as a check box to indicate which one is active, given that Storm Armour (and therefore FEP) modifies Strength for the purposes of Encumbrance.

joesinghaus commented 6 years ago

Here's a question: what do to about encumbrance of non-equipped armor. Clearly, active armor adds to Readied, but where should inactive armor go (alternative: just show a select to choose this).

Laughing-Luna commented 6 years ago

For the situation where two armours are being worn simultaneously, I would presume them to both apply to readied encumbrance. For otherwise, when a character would reasonably be switching armour sets frequently (you don't have time to get into Storm Armour every time - sometimes you gotta stick with your Armoured Vacc Suit or Vestimenum), just having the option to toggle which is active would be enough.

Perhaps, as you suggest, have a check box or selection drop down to tell the sheet where to stuff the encumbrance? Though, on a related note, Storm Armour and FEP also increase your encumbrance rating, and I'm not sure how to reflect that other than to set the encumbrance of the armour to a negative value.

PanzerUXI commented 6 years ago

Solid ideas, I think a select to determine the encumbrance when creating/editing the gear or armor makes the most sense.

I don't see how FEP increases your Encumbrance score, although I know Storm armor is a flat 4 points higher to STR which ends up being +2/+4...but we don't have a specific item to automate that. On item creation we can add a field which is +/- Encumbrance for those rare times when your players get the TL5+ super power armors :)

Laughing-Luna commented 6 years ago

Storm Armour specifically only modifies strength for encumbrance purposes - it will not increase your actual strength score, and FEP also specifies that it provides all the benefits of Storm Armour with no power source required.

joesinghaus commented 6 years ago

Okay, looks like a working solution is USED | NAME | AC | TYPE | ENCUMBRANCE (can be negative) | STATUS

Where the AC will just be the maximum of all used ones, and type allows for selecting a shield as well, which will do the correct math for shields according to the book. Checking "used" will automatically set the status to "readied".

PanzerUXI commented 6 years ago

Agreed. Looks good. Thanks Laughing.

joesinghaus commented 6 years ago

Closed via 204a62f.