The UI glitch was that the initial screen (LoadRWallet) would have a
possible "stale" view of the coins in the wallet if the wallet was up
for a while with the plugin loaded, and it got sent new coins in the
meantime, so the transfer "tx/hr" stat would be inaccurate.
So, in this commit, the initial screen was updated to listen for the
history_updated_signal and to update LoadRWallet's self.utxos when
that signal arrives, so that the stats in the UI would be accurate.
Also in this commit: Did some python code linting to get the code more
in-line with pep8.
The UI glitch was that the initial screen (
LoadRWallet
) would have a possible "stale" view of the coins in the wallet if the wallet was up for a while with the plugin loaded, and it got sent new coins in the meantime, so the transfer "tx/hr" stat would be inaccurate.So, in this commit, the initial screen was updated to listen for the
history_updated_signal
and to updateLoadRWallet
's self.utxos when that signal arrives, so that the stats in the UI would be accurate.Also in this commit: Did some python code linting to get the code more in-line with pep8.