KasperHdL / Arena

MIT License
0 stars 0 forks source link

Multithreading - Rendering #40

Closed KasperHdL closed 9 years ago

KasperHdL commented 9 years ago

Postponed until proper drawing methods have been tried. ie. sprite sheet, textures, VBO. Slick2d and OpenGL does not make seperate rendering thread easy....

KasperHdL commented 9 years ago

Not going to happen.. not worth it, if the performance is needed a better option is probably to switch to libgdx or lwjgl