Closed RacoonDog closed 1 year ago
overview of the changes:
Direction.values()
MixinDirection.getAll()
BODamageUtils.raycast()
Vec3d
RaycastContext
MixinRaycastContext
tested to see that crystal aura didn't crash, but i recommend someone that actively cpvps to test it more thoroughly
overview of the changes:
Direction.values()
->MixinDirection.getAll()
BODamageUtils.raycast()
takes aVec3d
instead of aRaycastContext
, deprecatesMixinRaycastContext
tested to see that crystal aura didn't crash, but i recommend someone that actively cpvps to test it more thoroughly