Kasuromi / GTFO-API

GNU General Public License v3.0
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R3 version of the game will crash when installing GTFO-API #47

Closed djkcyl closed 1 year ago

djkcyl commented 1 year ago
[Message: Preloader] BepInEx 6.0.0-be.665 - GTFO
[Message: Preloader] Built from commit 6aabdb5ff9500fca541dbd66df7fbd7fe1dacd78
[Info   :   BepInEx] System platform: Windows 10 64-bit
[Info   :   BepInEx] Process bitness: 64-bit (x64)
[Info   :   BepInEx] Running under Unity 2019.4.21f1
[Info   :   BepInEx] Runtime version: 6.0.7
[Info   :   BepInEx] Runtime information: .NET 6.0.7
[Info   : Preloader] 0 patcher plugins loaded
[Info   : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message:   BepInEx] Chainloader initialized
[Info   :Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Info   :   BepInEx] 2 plugins to load
[Info   :   BepInEx] Loading [GTFO-API 0.4.0]
[Info   :Il2CppInterop] Registered mono type GTFO.API.Impl.NetworkAPI_Impl in il2cpp domain
[Info   :Il2CppInterop] Registered mono type GTFO.API.Impl.AssetAPI_Impl in il2cpp domain
[Info   :Il2CppInterop] Registered mono type GTFO.API.Wrappers.ItemWrapped in il2cpp domain
[Info   :Il2CppInterop] Registered mono type GTFO.API.Utilities.Impl.ThreadDispatcher_Impl in il2cpp domain
[Info   :Il2CppInterop] Registered mono type GTFO.API.Utilities.Impl.CoroutineDispatcher_Impl in il2cpp domain
[Warning:  GTFO-API] [GTFO-API]: Syringes are currently disabled in this version
[Info   :   BepInEx] Loading [MTFO 4.4.4+git847ea25-main]
[Message:   BepInEx] Chainloader startup complete
[Warning:  GTFO-API] [AssetAPI]: Storing asset bundles in the config path is deprecated and will be removed in a future version of GTFO-API. The path has been moved to 'BepInEx\Assets\AssetBundles'.
djkcyl commented 1 year ago
Fatal error. System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
   at UnityEngine.AssetBundle.LoadAsset_Internal(System.String, Il2CppSystem.Type)
   at UnityEngine.AssetBundle.LoadAsset(System.String, Il2CppSystem.Type)
   at UnityEngine.AssetBundle.LoadAsset(System.String)
   at GTFO.API.AssetAPI.RegisterAssetBundle(UnityEngine.AssetBundle)
   at GTFO.API.AssetAPI.LoadAndRegisterAssetBundle(System.String)
   at GTFO.API.AssetAPI.LoadAssetBundles(System.String, Boolean)
   at GTFO.API.AssetAPI.LoadAssetBundles()
   at GTFO.API.Impl.AssetAPI_Impl.Awake()
   at DynamicClass.Trampoline_VoidThisGTFO.API.Impl.AssetAPI_ImplAwake(IntPtr, Il2CppInterop.Runtime.Runtime.Il2CppMethodInfo*)
   at DynamicClass.Invoker_VoidThis(IntPtr, Il2CppInterop.Runtime.Runtime.Il2CppMethodInfo*, IntPtr, IntPtr*)
   at Il2CppInterop.Runtime.IL2CPP.il2cpp_runtime_invoke(IntPtr, IntPtr, Void**, IntPtr ByRef)
   at Il2CppInterop.Runtime.IL2CPP.il2cpp_runtime_invoke(IntPtr, IntPtr, Void**, IntPtr ByRef)
   at UnityEngine.GameObject.AddComponent[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]]()
   at GTFO.API.Resources.APIStatus.CreateApi[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]](System.String)
   at GTFO.API.Patches.AssetShardManager_Patches.Setup_Postfix()
   at DynamicClass.DMD<AssetShards.AssetShardManager::Setup>(AssetShards.AssetShardManager)
   at DynamicClass.(il2cpp -> managed) Setup(il2cpp -> managed) Setup(IntPtr, Il2CppInterop.Runtime.Runtime.Il2CppMethodInfo*)
djkcyl commented 1 year ago
[Message: Preloader] BepInEx 6.0.0-be.665 - GTFO
[Message: Preloader] Built from commit 6aabdb5ff9500fca541dbd66df7fbd7fe1dacd78
[Info   :   BepInEx] System platform: Windows 10 64-bit
[Info   :   BepInEx] Process bitness: 64-bit (x64)
[Info   :   BepInEx] Running under Unity 2019.4.21f1
[Info   :   BepInEx] Runtime version: 6.0.7
[Info   :   BepInEx] Runtime information: .NET 6.0.7
[Debug  :   BepInEx] Game executable path: E:\Program Files (x86)\Steam\steamapps\common\GTFO\GTFO.exe
[Debug  :   BepInEx] Interop assembly directory: C:\Users\djkcyl\AppData\Roaming\r2modmanPlus-local\GTFO\profiles\Default\BepInEx\interop
[Debug  :   BepInEx] BepInEx root path: C:\Users\djkcyl\AppData\Roaming\r2modmanPlus-local\GTFO\profiles\Default\BepInEx
[Info   : Preloader] 0 patcher plugins loaded
[Debug  :AssemblyPatcher] Assembly loaded: Addons-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: AssetPrefabs-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: Assets-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: BlendEnv.dll
[Debug  :AssemblyPatcher] Assembly loaded: BlendHS.dll
[Debug  :AssemblyPatcher] Assembly loaded: CellSound-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: CommandSystem.dll
[Debug  :AssemblyPatcher] Assembly loaded: DevConsoleCommands-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: DevConsoloe-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: Dissonance-integrations-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: DissonanceVoip.dll
[Debug  :AssemblyPatcher] Assembly loaded: DropServerSDK-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: ExcludeInBuild-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: FluffyUnderware.DevTools.dll
[Debug  :AssemblyPatcher] Assembly loaded: FPSRenderer.dll
[Debug  :AssemblyPatcher] Assembly loaded: GameData-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: GlobalFramework-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: GUIX-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: Il2CppMono.Security.dll
[Debug  :AssemblyPatcher] Assembly loaded: Il2Cppmscorlib.dll
[Debug  :AssemblyPatcher] Assembly loaded: Il2CppSystem.Configuration.dll
[Debug  :AssemblyPatcher] Assembly loaded: Il2CppSystem.Core.dll
[Debug  :AssemblyPatcher] Assembly loaded: Il2CppSystem.Data.dll
[Debug  :AssemblyPatcher] Assembly loaded: Il2CppSystem.Diagnostics.StackTrace.dll
[Debug  :AssemblyPatcher] Assembly loaded: Il2CppSystem.dll
[Debug  :AssemblyPatcher] Assembly loaded: Il2CppSystem.Globalization.Extensions.dll
[Debug  :AssemblyPatcher] Assembly loaded: Il2CppSystem.IO.Compression.dll
[Debug  :AssemblyPatcher] Assembly loaded: Il2CppSystem.Net.Http.dll
[Debug  :AssemblyPatcher] Assembly loaded: Il2CppSystem.Numerics.dll
[Debug  :AssemblyPatcher] Assembly loaded: Il2CppSystem.Runtime.dll
[Debug  :AssemblyPatcher] Assembly loaded: Il2CppSystem.Runtime.Serialization.dll
[Debug  :AssemblyPatcher] Assembly loaded: Il2CppSystem.Xml.dll
[Debug  :AssemblyPatcher] Assembly loaded: Il2CppSystem.Xml.Linq.dll
[Debug  :AssemblyPatcher] Assembly loaded: LibTessDotNet.dll
[Debug  :AssemblyPatcher] Assembly loaded: LogUtils.dll
[Debug  :AssemblyPatcher] Assembly loaded: Modules-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: NativeHeap.dll
[Debug  :AssemblyPatcher] Assembly loaded: netstandard.dll
[Debug  :AssemblyPatcher] Assembly loaded: Newtonsoft.Json.dll
[Debug  :AssemblyPatcher] Assembly loaded: Notification-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: PlayFab-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: Plugins-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: Prototype.dll
[Debug  :AssemblyPatcher] Assembly loaded: Prototypes_ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: Resources-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: RootMotion-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: Scenes-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: Shards-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: SNet_ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: StandardAssets-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: SteamDataAttribution-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: SteamWorks_ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: ToolBuddy.Curvy.dll
[Debug  :AssemblyPatcher] Assembly loaded: ToolBuddy.Curvy.Examples.dll
[Debug  :AssemblyPatcher] Assembly loaded: Unity.Analytics.DataPrivacy.dll
[Debug  :AssemblyPatcher] Assembly loaded: Unity.Burst.dll
[Debug  :AssemblyPatcher] Assembly loaded: Unity.Burst.Unsafe.dll
[Debug  :AssemblyPatcher] Assembly loaded: Unity.Collections.dll
[Debug  :AssemblyPatcher] Assembly loaded: Unity.Mathematics.dll
[Debug  :AssemblyPatcher] Assembly loaded: Unity.Postprocessing.Runtime.dll
[Debug  :AssemblyPatcher] Assembly loaded: Unity.TextMeshPro.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.AccessibilityModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.AIModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.AndroidJNIModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.AnimationModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.ARModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.AssetBundleModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.AudioModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.ClothModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.ClusterInputModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.ClusterRendererModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.CoreModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.CrashReportingModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.DirectorModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.DSPGraphModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.GameCenterModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.GridModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.HotReloadModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.ImageConversionModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.IMGUIModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.InputLegacyModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.InputModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.JSONSerializeModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.LocalizationModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.ParticleSystemModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.PerformanceReportingModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.Physics2DModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.PhysicsModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.ProfilerModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.ScreenCaptureModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.SharedInternalsModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.SpriteMaskModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.SpriteShapeModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.StreamingModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.SubstanceModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.SubsystemsModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.TerrainModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.TerrainPhysicsModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.TextCoreModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.TextRenderingModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.TilemapModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.TLSModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.UI.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.UIElementsModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.UIModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.UmbraModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.UNETModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.UnityAnalyticsModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.UnityConnectModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.UnityTestProtocolModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.UnityWebRequestAssetBundleModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.UnityWebRequestAudioModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.UnityWebRequestModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.UnityWebRequestTextureModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.UnityWebRequestWWWModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.VehiclesModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.VFXModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.VideoModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.VRModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.WindModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityEngine.XRModule.dll
[Debug  :AssemblyPatcher] Assembly loaded: UnityFileDebug-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: Utils-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: Windows-ASM.dll
[Debug  :AssemblyPatcher] Assembly loaded: Wwise-ASM.dll
[Info   : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message:   BepInEx] Chainloader initialized
[Debug  : Preloader] Runtime invoke pointer: 0x7FF8686B17C0
[Debug  :DobbyDetour] Preparing detour from 0x7FF8686B17C0 to 0x7FF82AFE3264
[Debug  :DobbyDetour] Prepared detour; Trampoline: 0x7FF8286C0000
[Debug  :DobbyDetour] Original: 7FF8686B17C0, Trampoline: 7FF8286C0000, diff: 3FFF17C0
[Debug  : Preloader] Runtime invoke patched
[Debug  :Il2CppInterop] il2cpp_object_get_virtual_method: 0x7FF8686B16A0
[Debug  :Il2CppInterop] Object::GetVirtualMethod: 0x7FF8686EE670
[Debug  :Il2CppInterop] GenericMethod::GetMethod: 0x7FF86871AE90
[Debug  :DobbyDetour] Preparing detour from 0x7FF86871AE90 to 0x7FF82AFE32A4
[Debug  :DobbyDetour] Prepared detour; Trampoline: 0x7FF828720000
[Debug  :DobbyDetour] Original: 7FF86871AE90, Trampoline: 7FF828720000, diff: 3FFFAE90
[Debug  :Il2CppInterop] il2cpp_image_get_class: 0x7FF8686B1440
[Debug  :Il2CppInterop] Image::GetType: 0x7FF8686EC920
[Debug  :Il2CppInterop] MetadataCache::GetTypeInfoFromTypeDefinitionIndex: 0x7FF8686EC990
[Debug  :DobbyDetour] Preparing detour from 0x7FF8686EC990 to 0x7FF82AFE32E4
[Debug  :DobbyDetour] Prepared detour; Trampoline: 0x7FF828720020
[Debug  :DobbyDetour] Original: 7FF8686EC990, Trampoline: 7FF828720020, diff: 3FFCC970
[Debug  :Il2CppInterop] Class::GetDefaultFieldValue: 0x7FF8686E7030
[Debug  :DobbyDetour] Preparing detour from 0x7FF8686E7030 to 0x7FF82AFE3324
[Debug  :DobbyDetour] Prepared detour; Trampoline: 0x7FF828720040
[Debug  :DobbyDetour] Original: 7FF8686E7030, Trampoline: 7FF828720040, diff: 3FFC6FF0
[Debug  :Il2CppInterop] Class::Init: 0x7FF8686EEE80
[Debug  :Il2CppInterop] il2cpp_class_from_il2cpp_type: 0x7FF8686B0D00
[Debug  :Il2CppInterop] Class::FromIl2CppType: 0x7FF8686E2680
[Debug  :DobbyDetour] Preparing detour from 0x7FF8686E2680 to 0x7FF82AFE3364
[Debug  :DobbyDetour] Prepared detour; Trampoline: 0x7FF828720060
[Debug  :DobbyDetour] Original: 7FF8686E2680, Trampoline: 7FF828720060, diff: 3FFC2620
[Debug  :Il2CppInterop] il2cpp_class_from_name: 0x7FF8686B0D10
[Debug  :Il2CppInterop] Class::FromName: 0x7FF8686E28A0
[Debug  :DobbyDetour] Preparing detour from 0x7FF8686E28A0 to 0x7FF82AFE33A4
[Debug  :DobbyDetour] Prepared detour; Trampoline: 0x7FF828720080
[Debug  :DobbyDetour] Original: 7FF8686E28A0, Trampoline: 7FF828720080, diff: 3FFC2820
[Info   :Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Debug  :     Unity] Test call after applying unity logging hook
[Info   :   BepInEx] 1 plugin to load
[Info   :   BepInEx] Loading [GTFO-API 0.4.0]
[Info   :Il2CppInterop] Registered mono type GTFO.API.Impl.NetworkAPI_Impl in il2cpp domain
[Info   :Il2CppInterop] Registered mono type GTFO.API.Impl.AssetAPI_Impl in il2cpp domain
[Info   :Il2CppInterop] Registered mono type GTFO.API.Wrappers.ItemWrapped in il2cpp domain
[Info   :Il2CppInterop] Registered mono type GTFO.API.Utilities.Impl.ThreadDispatcher_Impl in il2cpp domain
[Info   :Il2CppInterop] Registered mono type GTFO.API.Utilities.Impl.CoroutineDispatcher_Impl in il2cpp domain
[Debug  :DobbyDetour] Preparing detour from 0x7FF86A7DCD20 to 0x7FF82BE701E4
[Debug  :DobbyDetour] Prepared detour; Trampoline: 0x7FF82A7E0000
[Debug  :DobbyDetour] Original: 7FF86A7DCD20, Trampoline: 7FF82A7E0000, diff: 3FFFCD20
[Debug  :DobbyDetour] Preparing detour from 0x7FF8688ADCB0 to 0x7FF82BE70224
[Debug  :DobbyDetour] Prepared detour; Trampoline: 0x7FF82A7E0020
[Debug  :DobbyDetour] Original: 7FF8688ADCB0, Trampoline: 7FF82A7E0020, diff: 3E0CDC90
[Debug  :DobbyDetour] Preparing detour from 0x7FF8688AD6C0 to 0x7FF82BE70264
[Debug  :DobbyDetour] Prepared detour; Trampoline: 0x7FF82A7E0040
[Debug  :DobbyDetour] Original: 7FF8688AD6C0, Trampoline: 7FF82A7E0040, diff: 3E0CD680
[Debug  :DobbyDetour] Preparing detour from 0x7FF868E28A20 to 0x7FF82BE702A4
[Debug  :DobbyDetour] Prepared detour; Trampoline: 0x7FF82A7E0060
[Debug  :DobbyDetour] Original: 7FF868E28A20, Trampoline: 7FF82A7E0060, diff: 3E6489C0
[Debug  :DobbyDetour] Preparing detour from 0x7FF868771AC0 to 0x7FF82BE702E4
[Debug  :DobbyDetour] Prepared detour; Trampoline: 0x7FF82A7E0080
[Debug  :DobbyDetour] Original: 7FF868771AC0, Trampoline: 7FF82A7E0080, diff: 3DF91A40
[Debug  :DobbyDetour] Preparing detour from 0x7FF868933940 to 0x7FF82BE70324
[Debug  :DobbyDetour] Prepared detour; Trampoline: 0x7FF82A7E00A0
[Debug  :DobbyDetour] Original: 7FF868933940, Trampoline: 7FF82A7E00A0, diff: 3E1538A0
[Debug  :DobbyDetour] Preparing detour from 0x7FF868DBD7D0 to 0x7FF82BE70364
[Debug  :DobbyDetour] Prepared detour; Trampoline: 0x7FF82A7E00C0
[Debug  :DobbyDetour] Original: 7FF868DBD7D0, Trampoline: 7FF82A7E00C0, diff: 3E5DD710
[Debug  :DobbyDetour] Preparing detour from 0x7FF8693073C0 to 0x7FF82BE703A4
[Debug  :DobbyDetour] Prepared detour; Trampoline: 0x7FF82A7E00E0
[Debug  :DobbyDetour] Original: 7FF8693073C0, Trampoline: 7FF82A7E00E0, diff: 3EB272E0
[Warning:  GTFO-API] [GTFO-API]: Syringes are currently disabled in this version
[Message:   BepInEx] Chainloader startup complete
[Debug  : Preloader] Runtime invoke unpatched
[Message:     Unity] WwiseUnity: Initialize sound engine... basePath: GeneratedSoundBanks
[Message:     Unity] Wwise defaultPoolSize: 16777216 AkSoundEngine.AK_SOUNDBANK_VERSION: 125
[Message:     Unity] WwiseUnity: Sound engine initialized.
[Message:     Unity] InControl (version 1.6.17 build 9143)
[Message:     Unity] <size=13><color=red>TODO : Implement m_badPacketQuestion/m_badPacketAnswer and the SNet_BadPacketCatcher</color></size>
[Message:     Unity] > GLOBAL SetupManagers, State : Dev HasNetwork: True
[Message:     Unity] GameDataInit.Initialize
[Message:     Unity] ------------------------------------------------------------  MusicManager. Loading soundbank for music! ------------------------------------------------------------
[Debug  :DobbyDetour] Preparing detour from 0x7FF868D88C90 to 0x7FF82BE704A4
[Debug  :DobbyDetour] Prepared detour; Trampoline: 0x7FF82A7E0100
[Debug  :DobbyDetour] Original: 7FF868D88C90, Trampoline: 7FF82A7E0100, diff: 3E5A8B90
[Debug  :DobbyDetour] Preparing detour from 0x7FF86950C760 to 0x7FF82BE704E4
[Debug  :DobbyDetour] Prepared detour; Trampoline: 0x7FF82A7E0120
[Debug  :DobbyDetour] Original: 7FF86950C760, Trampoline: 7FF82A7E0120, diff: 3ED2C640
[Warning:     Unity] The referenced script on this Behaviour (Game Object '<null>') is missing!
[Message:     Unity] Setting watermark revision to 32545
[Warning:  GTFO-API] [AssetAPI]: Storing asset bundles in the config path is deprecated and will be removed in a future version of GTFO-API. The path has been moved to 'BepInEx\Assets\AssetBundles'.
Kasuromi commented 1 year ago

This isn't an issue with GTFO-API. One of the asset packs you are using hasn't updated their asset bundles to work with the new game version. The owner of the asset pack has to rerun AssetBundleCompressor on the new game files.