Closed Flowaria closed 1 year ago
This change add new API inside NetworkAPI
NetworkAPI.RegisterFreeSizedEvent(string eventName, Action<ulong, byte[]> onReceiveBytes); NetworkAPI.InvokeFreeSizedEvent(string eventName, byte[] payload, SNet_ChannelType channelType = SNet_ChannelType.GameOrderCritical); NetworkAPI.InvokeFreeSizedEvent(string eventName, byte[] payload, SNet_Player target, SNet_ChannelType channelType = SNet_ChannelType.GameOrderCritical); NetworkAPI.InvokeFreeSizedEvent(string eventName, byte[] payload, IEnumerable<SNet_Player> targets, SNet_ChannelType channelType = SNet_ChannelType.GameOrderCritical);
FreeSized byte array packet event type work as workaround for below problems
Marshal
Description
This change add new API inside NetworkAPI
Why This change is needed
FreeSized byte array packet event type work as workaround for below problems
Marshal
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