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Katana-Steel
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lithtech
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AVP2 support
#110
x3k30c-azalia
opened
9 months ago
3
Fix building on Windows with OpenAL when DirectSound libraries are missing.
#109
rohit-n
closed
10 months ago
0
Adding OpenAL audio sources handler
#108
Katana-Steel
opened
1 year ago
0
Fix Visual Studio crashes related to nans and uninitialized variables.
#107
rohit-n
closed
7 months ago
2
Getting the Linux build to launch
#106
0x0000ff
opened
1 year ago
5
Fix hang when changing resolution with DXVK.
#105
rohit-n
closed
1 year ago
0
Cubemaps
#104
Katana-Steel
closed
1 year ago
0
Use more Windows runtime/client code when using DXVK.
#103
rohit-n
closed
1 year ago
0
Fix cubemap loading.
#102
rohit-n
closed
1 year ago
0
Fix str_CompareStrings and str_CompareStringsUpper.
#101
rohit-n
closed
1 year ago
0
Send text input through the client shell.
#100
rohit-n
closed
1 year ago
0
Memory safety changes
#99
Katana-Steel
closed
1 year ago
0
OpenAL fixes
#98
rohit-n
closed
1 year ago
0
Fix some issues with Windows/Visual Studio.
#97
rohit-n
closed
1 year ago
0
Fix issues with sounds.
#96
rohit-n
closed
1 year ago
0
Fix compilation with GCC 12.1.1.
#95
rohit-n
closed
1 year ago
0
Use std::isnan for all compilers.
#94
rohit-n
closed
2 years ago
0
If building on Windows, use DirectMusic by default.
#93
rohit-n
closed
2 years ago
0
OpenAL: Set a streaming sound's position after resuming them.
#92
rohit-n
closed
2 years ago
0
Fix music volumes not being set correctly.
#91
rohit-n
closed
2 years ago
0
Fix crashes involving control binding and the delete key.
#90
rohit-n
closed
2 years ago
0
Fix compilation in Visual Studio 2017, and silence some warnings.
#89
rohit-n
closed
2 years ago
0
Fix OpenAL out of sources & SnowMobile movement
#88
Katana-Steel
closed
2 years ago
1
New random
#87
Katana-Steel
closed
2 years ago
0
Don't allow "AirPlane_Prop00.Propeller" to attach to itself.
#86
rohit-n
closed
2 years ago
1
source code for contract jack
#85
ArekReve
opened
2 years ago
4
Music support on Linux.
#84
rohit-n
closed
2 years ago
2
OpenAL: Allow 3D sound instances to loop.
#83
rohit-n
closed
2 years ago
0
Add toggle for windowed mode in Display Options.
#82
rohit-n
closed
2 years ago
1
Eliminate use of __ in internal global names
#81
Katana-Steel
closed
2 years ago
0
Call CTO2GameClientShell's destructor correctly.
#80
rohit-n
opened
2 years ago
0
Rewrite CLiteObjectMgr::CleanList to use remove_if.
#79
rohit-n
closed
2 years ago
0
Fix warnings when compiling on Visual Studio 2017.
#78
rohit-n
closed
2 years ago
0
Compile ObjectDLL with -fno-gnu-unique.
#77
rohit-n
closed
2 years ago
0
Fix compilation when using DirectSound backend.
#76
rohit-n
closed
2 years ago
0
fix VS2017 issues
#75
Katana-Steel
closed
2 years ago
0
Fix compilation on Visual Studio 2017.
#74
rohit-n
closed
2 years ago
1
OpenAL backend for sound playback.
#73
rohit-n
closed
3 years ago
0
Getting in game
#72
Katana-Steel
closed
3 years ago
0
fixed more shader string copy
#71
Katana-Steel
closed
3 years ago
0
now I can get in-game and watch cinematics
#70
Katana-Steel
closed
3 years ago
1
Send SDL2 keyboard input to the client shell.
#69
rohit-n
closed
3 years ago
0
also remember to free up the RMode object allocated
#68
Katana-Steel
closed
3 years ago
0
Allow for changing resolution on Linux.
#67
rohit-n
closed
3 years ago
1
Minor menu fixes
#66
Katana-Steel
closed
3 years ago
1
still need a build test of none dxvk code
#65
Katana-Steel
closed
3 years ago
0
Text rendering using stb_truetype.
#64
rohit-n
closed
3 years ago
0
check if pkg-config can locate dxvk
#63
Katana-Steel
closed
3 years ago
0
Fix d3dwarnings
#62
Katana-Steel
closed
3 years ago
0
Fix overzelous ltbool convert
#61
Katana-Steel
closed
3 years ago
1
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