Open Igneous01 opened 6 years ago
Partly overlaps #176 because the MOOSE capture zones gives updated F10 markers on when places are under attack, but adds a small amount of detail extra. I'd at least balance the effort on what this will give to a player versus what the markers will tell a player.
Good info! I could see it as a configurable unit (ie. if you don't want that kind of functionality in your game, you dont need to use it).
It could be something simple like:
Depot.Config.WarehouseContents =
{
{ Name = "Recon Squad", IsRecon = true, ReconDistance = 10, ...}
}
So if mission designer want's to include this special unit as part of depot contents they can, otherwise it won't be part of mission.
Implement a way to drop a recon squad anywhere on the map, and when the squad is within 10km of a capture point, will provide threat information via live map. The recon squad would have an expiry time of say 2 hours before disappearing. Once the squad is dropped off it cannot be picked up again (so 1 time chance to deploy it).
The threat information it could relay could look similar to this:
Capture Point - Zhemtala Village THREATS: MANPADS, AAA, Tanks, Infantry Air Threat Level - High