KawaiiBone / LethalCompanyRemnants

Adds store items as scrap, to be found in moons as scrap in Lethal Company. You can now also find the bodies of previous crews accompanying their former gear.
MIT License
1 stars 0 forks source link

[Feature Request] Be able to disable the random suit feature #21

Closed Mari0no1 closed 1 month ago

Mari0no1 commented 2 months ago

Option 1: Desactivate the random suits feature so only the default one (orange) can be chosen for dead bodies.

Option 2: Be able to blacklist certain suits via the config file, so typing the suits name in a text filed would prevent it to be chosen for a dead body.

Mari0no1 commented 2 months ago

Also, sorry if I'm sort of spamming with the feature request/bug reports, since you're not on the LC Modding Discord, there's no other way to report/suggest features.

KawaiiBone commented 2 months ago

Those are fun ideas indeed, I will sure work on adding those features. What will probably happen, is that you will see a new section in the config and be able to disable these suits.

Thank you for the feature request

KawaiiBone commented 2 months ago

Also, sorry if I'm sort of spamming with the feature request/bug reports, since you're not on the LC Modding Discord, there's no other way to report/suggest features.

No need to feel sorry, I put it on this site to be used this way. Normally I have a thread in the Unofficial Lethal Company discord in the section Scrapyard and in the forum Mod-releases, There you will be able to find me to. The main reason I am not on the LC Modding Discord is because I have no idea how to get a modding role there, whenever I click the role Gameplay It keeps declining me.

Mari0no1 commented 2 months ago

In order to get the modding role all you have to do is post your mod in mod-releases, a moderator will then manually give you the modder role.

And thanks for listening to all my feedbacks!

KawaiiBone commented 1 month ago

Thank you for telling me how to set up in the LC Modding Discord. I have added the suit feature and thus now I will close this issue.