Closed Baxmann closed 3 years ago
I'll be honest I feel like this is out of the scope of this module. I'd rather see this change as a seperate module instead of forcing this on everyone using control concealer.
I'll be honest I feel like this is out of the scope of this module. I'd rather see this change as a seperate module instead of forcing this on everyone using control concealer.
I still believe that the void space created by removing buttons, which is the point of the module, should be considered a Bug.
But, I have found a workaround. There is a Module called Custom CSS Rules, which allows for me to modify it myself. For anyone else who'd like to keep it Space-Between, insert in as:
/ Custom CSS /
.tabs { justify-content: space-between; }
How the tabs are rendered is defined by foundries css, so I would say this is the default intended behaviour. Control concealer is just reducing the amount of visible tabs. There are modules that change how the ui looks. If I add additional css rules that makes it harder for those modules to work together with control concealer.
This is also a subjective thing. You like how it looks with even spacing but someone else might not. Using Custom CSS Rules is a better fit to do that.
So why not make it a Toggleable Option?
This is a nitpick but is extremely easy to implement. I noticed that the Module Simultaneous Combat System modifies the Tabs to Remove the default Combat Tracker. I no longer use that module, but the justification technique they used does improve the visuals after removing elements.
By default, the CSS of .tabs has "justify-content: flex-start;" as the value. BUT, it would be better off using "justify-content: space-between;". By doing that, the Tab Icons always have even spacing between them, instead of having void space between at the end of the line. Having Space-Between In Edit Mode with Space-Between Having Flex-Start :(