The attaching and moving of Regions works fine now.
But if i try to attach a Region with a high provided by the Levels Module, i get into some troubles:
The attaching prozess seems working and i get a message that the region is attched. (No error in F12!)
But when i try to move the token, the attached Elements (Tiles, Lights, Walls etc.) stop moving like they where detached.
The console gives this error:
Even if close the Levels menu, the token and theelements still behave like described.
But in fact the Elements where not detached: If i delete the Token all attached Elements dissapear, like they should, (the problematic region too).
I know that certain modules can cause problems together, that is the nature of things. I only want to let you know.
It´s even no big problem, since it is possible to create a region with Levels deactivated and then later to attach it, after defining the high manually. That works fine.
The attaching and moving of Regions works fine now.
But if i try to attach a Region with a high provided by the Levels Module, i get into some troubles: The attaching prozess seems working and i get a message that the region is attched. (No error in F12!) But when i try to move the token, the attached Elements (Tiles, Lights, Walls etc.) stop moving like they where detached. The console gives this error: Even if close the Levels menu, the token and theelements still behave like described. But in fact the Elements where not detached: If i delete the Token all attached Elements dissapear, like they should, (the problematic region too).
I know that certain modules can cause problems together, that is the nature of things. I only want to let you know.
It´s even no big problem, since it is possible to create a region with Levels deactivated and then later to attach it, after defining the high manually. That works fine.