[x] Item Drops
Implement more diverse drops for all animals. (not new items, just more diverse.) For example, at the moment a camel can only drop a bone at best, a pig can only drop meat, etc. I think it would be cool to make special, extremely rare drops (I can implement an API for this), such as diamond drops or something like that.
[x] Implement uses for items
Currently, the following items are unusable:
petz:beaver_oilpetz:elephant_tuskpetz:turtle_shellpetz:beaver_fur
For the tusk, it'd be cool if an ivory block was implemented. (you dirty poacher!!!)
For the turtle shell, it seems like a limited time water breathing sort-of effect could happen.
I have no idea about the beaver oil yet. I left out bee items because they will be given uses when I finish my bee release (still working on a lot of pathfinding API).
Per flux's criticism on https://github.com/KaylebJay/tunnelers-bugz/issues/62, we've got some issues in this regard.
petz:beaver_oil
petz:elephant_tusk
petz:turtle_shell
petz:beaver_fur
For the tusk, it'd be cool if an ivory block was implemented. (you dirty poacher!!!) For the turtle shell, it seems like a limited time water breathing sort-of effect could happen. I have no idea about the beaver oil yet. I left out bee items because they will be given uses when I finish my bee release (still working on a lot of pathfinding API).petz:blue_stained_wood
petz:candy_cane
petz:gingerbread_cookie
petz:gray_paving_stone
petz:red_gables
petz:yellow_paving