Closed GoogleCodeExporter closed 8 years ago
Original comment by api.roman.public@gmail.com
on 12 Dec 2008 at 6:22
you can check it live here : http://www.paraglidingearth.com/pgSim
the model disappear/reappears often
Original comment by trujillo...@gmail.com
on 22 Jan 2009 at 10:41
I have the same problem with my small plane. Over an altitude of 300m the plane
often
disapears.
http://www.sea-seek.com/3d/San_Francisco_Bay
Use the left/down arrows to change the altitude of the plane.
Regards
André
Original comment by andre.bu...@gmail.com
on 2 Feb 2009 at 1:37
any news on the problem ?
this really gives 'aerial' applications a bad rendering !
thanks for setting is up !
Original comment by trujillo...@gmail.com
on 5 Apr 2009 at 9:32
I'm having the exact same issue, it is making the use of the API a non-option
Original comment by andreada...@gmail.com
on 6 Apr 2009 at 7:34
The new release 5 of the plug-in didn't solve the problem...
www.sea-seek.com
André
Original comment by andre.bu...@gmail.com
on 9 Apr 2009 at 8:38
Issue 218 has been merged into this issue.
Original comment by api.roman.public@gmail.com
on 13 Apr 2009 at 5:23
Original comment by api.roman.public@gmail.com
on 22 May 2009 at 1:39
Original comment by api.roman.public@gmail.com
on 22 May 2009 at 1:56
Original comment by api.roman.public@gmail.com
on 22 May 2009 at 1:56
Related issue: http://code.google.com/p/kml-samples/issues/detail?id=283
Original comment by api.roman.public@gmail.com
on 11 Jun 2009 at 9:53
Issue 275 has been merged into this issue.
Original comment by api.roman.public@gmail.com
on 26 Jun 2009 at 10:18
Bulk edit.
Original comment by api.roman.public@gmail.com
on 9 Aug 2009 at 1:02
Really really could do with this being an editable option, so we can specify
the near
clipping plane. I'm trying to render planes in the air, and although it can be
got
around by adjusting the scale of the object, it really isn't a good solution!
Original comment by ad...@rockitg.com
on 2 Dec 2009 at 5:19
I have the same problem... any idea to fix this bug? Tks
Original comment by rfslo...@netcabo.pt
on 9 Dec 2009 at 11:55
We are also struggling with this problem. Until it is solved, GE is not an
option for rendering our flying
competition data, although we are left with few alternatives. Some visibility
from the developers about when this
might get solved would really help up to choose where to focus our efforts.
Please can we have an update?
Original comment by ricsea...@googlemail.com
on 13 Dec 2009 at 12:52
Please can we have an update on this?
Original comment by ad...@rockitg.com
on 18 Dec 2009 at 10:41
I've got the same problem.
How can i fix it ?
Thanks
Original comment by hollow...@gmail.com
on 21 Dec 2009 at 6:52
I wonder what we have to do to raise the priority from "Medium" to "Critical"?
It was reported over 12 months ago, accepted as a bug and has been starred by a
score
of users.
I just hope that it's not a case of a bug in a piece of 3rd party software over
which
GE has no control.
Please tell me this is not the case.
Original comment by gpsanima...@gmail.com
on 22 Dec 2009 at 10:56
Same problem. This issue really ruines the simulation. How can it be fixed??
Original comment by zivotd...@gmail.com
on 10 Jan 2010 at 9:45
Hi there
I have the same problem as everybody here so far. However, as the effect
depends on
the altitude AND on the scale of the object, I decided to make the scale as a
function of the objects current altitude. The scale is then in a range of 1
(near
ground) to 25 (at an altitude of 14000 meters). For showing airplanes this is a
reasonable solution. Especially, if you watch airplanes from high above (>= 100
km),
the higher ones can be recognized very good, which helps a lot. However, I
would
also be really happy if the developers could finally solve the problem!!
Any feedbacks on this comment on this are welcome. Cheers, Albert
Original comment by albert.s...@gmail.com
on 16 Jan 2010 at 7:27
[deleted comment]
Has anyone found a work-around? My application is for a gliding contest with
multiple gliders. I scale the models with altitude, but they still disappear
quite
far away and increasing the scale even more doesn't make it realistic. Is
there a
way to make this a higher priority?
http://www.withonestone.com/tracker/tracker.html
Original comment by dbonni...@gmail.com
on 28 Feb 2010 at 6:36
Surely this can’t be that hard to fix, it’s a known defect with a known
solution.
How about a date for a fix?.
Original comment by nutwoo...@gmail.com
on 19 Apr 2010 at 8:59
[deleted comment]
I know that it's policy for Google not to provide any information about future
features or releases, but this one has been around for 15 months!!!
Some feedback from the developers would be greatly appreciated.
Original comment by gpsanima...@gmail.com
on 27 Apr 2010 at 5:00
I left my summer internship last year thinking that surely this would be fixed
by the
time I returned a year later. This bug report has been open for a year and a
half now,
and it's a major dealbreaker for anyone trying to do aerial or space
visualizations.
Google Earth could be an awesome tool for space animations and teaching
tools--it's a
shame nobody has found time in the last 16 months to fix this.
Original comment by snietf...@gmail.com
on 3 Jun 2010 at 1:26
this should be a serious bug, maybe google limits this feature by design.
Original comment by youquan...@gmail.com
on 8 Jun 2010 at 1:41
"maybe google limits this feature by design"
problem is that we can just guess : at least we would appreciate having a
feedback from google on it....
same comment here that about the linux port : the total silence from google
about issues/enhancements is more frustrating than the issues themselves for
coders....
Is anybody from google reading this issue reports page ?????
Can we hopep to have the issues worked on one day, or must we just work on
hacks to avoid them ?? please let us know...
Original comment by trujillo...@gmail.com
on 8 Jun 2010 at 2:13
Thanks for the comments. Please note that this is not limited on purpose.
I'll be updating this ticket again as soon as we have a fix in place.
Original comment by jli...@google.com
on 8 Jun 2010 at 6:09
You have no idea how rewarding it is to finally receive a response from Google
on this issue. After so long, to get a glimmer of hope that someone is working
on it gives me great joy.
I don't know how many of us 3D animators there are out there, but at least 20
of us are hanging out for this to be fixed.
We applaud you for a fantastic product and wish you well for an early fix.
Original comment by gpsanima...@gmail.com
on 8 Jun 2010 at 11:18
That great news! it'll be very helpful...
Thanks in advance for your effort.
Original comment by pablo...@gmail.com
on 9 Jun 2010 at 9:35
thank you really for letting us know you are watching this :)
this is indeed good news ;)
Original comment by trujillo...@gmail.com
on 9 Jun 2010 at 11:08
Good to hear that Google will address this issue, I am also in a great need for
this to be fixed!
Original comment by o...@unifis.no
on 16 Jun 2010 at 10:16
Download the latest version 5.2 You will find it is fixed. Not sure why it is
still open here
Original comment by vandint...@gmail.com
on 16 Jun 2010 at 10:33
It does appear to be sorted but you need 5.2.1, 5.2.0 doesn't work. Hurray for
peer pressure.
Original comment by nutwoo...@gmail.com
on 16 Jun 2010 at 12:34
sweeeeeeeeeeeet !!!!!!!
after months of silence from google, 12 days have been enough to fix the issue
after reaction !!
congratulations and huge thanks for that !!!
now, let s hope the linux port will be as efficiently worked on ;)
Original comment by trujillo...@gmail.com
on 16 Jun 2010 at 2:09
Lo and behold! It works!! And thank you very much for the tip to use version
5.2.1 (I had 5.2.0)
Original comment by o...@unifis.no
on 16 Jun 2010 at 2:50
Fixed in 5.2.1.1329
Original comment by jli...@google.com
on 16 Jun 2010 at 3:16
Incredible but true!!
Now I can see high-altitude aircraft, as well as their behavior has become much
more smooth and fluid!
Finally, Google Earth is the right tool for our distributed real-time displays.
Thank you very much!
Original comment by pablo...@gmail.com
on 16 Jun 2010 at 3:50
Unfortunately this bug is NOT fixed for objects at satellite altitudes. GPS
orbit lines are clipped in the distance (see file):
Also see:
http://code.google.com/p/earth-api-samples/issues/detail?id=353
v5.2.1.1329 (beta), Mac OS X
Original comment by john.co...@gmail.com
on 16 Jun 2010 at 4:15
Attachments:
Correct, issue #353 is still open. Please feel free to follow that issue
directly for followups.
Original comment by jli...@google.com
on 16 Jun 2010 at 8:36
Original issue reported on code.google.com by
dao.ho...@gmail.com
on 12 Dec 2008 at 10:48Attachments: