KeKsBoTer / web-splat

3D Gaussian Splatting Renderer implemented in WebGPU (WGPU) and Rust
https://web-splat.niedermayr.dev
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Measuring the FPS? #15

Open salmanali96 opened 2 months ago

salmanali96 commented 2 months ago

Hi

Thanks for the great work. Is there any way to measure the exact FPS?

Thanks

KeKsBoTer commented 2 months ago

you can run the measure binary with:

cargo run --release --bin measure <point_cloud_file> <scene_file> 

It will render each camera specified in the scene file 10 times and report the average FPS.