Would it be possible to integrate technologies like the NVIDIA TXAA, PCSS and HBAO+ into the game and AMD technologies too? Of course this would require a C/C++ project but it could help with making the game look better without as much performance issues.
Would it be possible to integrate technologies like the NVIDIA TXAA, PCSS and HBAO+ into the game and AMD technologies too? Of course this would require a C/C++ project but it could help with making the game look better without as much performance issues.