Open Devlah opened 8 years ago
Not without an alternative way to run scripts in a per-tick fashion. It would be better to have the instruction counter give you a given amount of instruction per amount of time, so if you run your script every tick you have less instructions available than if you wait, say, a second.
FYI Keen doesn't read these issues, they are for the contributors. You need to post on the forum if you expect any of them to see your suggestions.
I would like to suggest (if this has already been addressed I apologize):
Timer blocks being restricted from using the "Trigger Now" function on THEMSELVES, or institute a mandatory trigger delay when doing so to avoid heavy impact on game clients or dedicated servers.
Likewise, a mandatory delay when triggering a timer block from within a script for the same reason.