The IMyProjector interface returns a Dictionary<MyDefinitionBase, int>. However, unless there is some other way to use this, it becomes a useless method to access from the In-Game Script API as the MyDefinitionBase is prohibited.
/// <summary>
/// A comprehensive list of blocks left to be welded
/// </summary>
Dictionary<MyDefinitionBase, int> RemainingBlocksPerType { get; }
Also I found that the method, RemainingBlocksPerType, is not used except for when it is being implemented by the MyProjectorBase_ModAPI.
The
IMyProjector
interface returns aDictionary<MyDefinitionBase, int>
. However, unless there is some other way to use this, it becomes a useless method to access from the In-Game Script API as theMyDefinitionBase
is prohibited.Also I found that the method,
RemainingBlocksPerType
, is not used except for when it is being implemented by theMyProjectorBase_ModAPI
.