Open BruceMok opened 2 years ago
Hi,
Sorry for the late reply. In theory yes, you could serialize the D3D calls, send them to another machine, and run the commands on this machine. This is called api-forwarding. The problem is "copy result data to guest".
Very glad to have received your response. Thanks.
Hi, It's me again, I read your article. https://www.studiopixl.com/2017-08-27/3d-acceleration-using-virtio.html.
Is there any possibility, if i hook D3D API in VM guest and send to another Windows host which has physical GPU, when host finish render task, copy result data to guest. Guest and host, same Windows version, same D3D version, it seems can work out.
thanks for your time.