This PR is to create the draw_health_bar() function for the UIManager class. This PR also includes adding the assets used in drawing the health and mana bar. The frame rate counter was also moved to the right to accommodate the addition of the health and mana bar. Some slight formatting changes were also made.
Note
In the future an Exp bar might be added based on the code used here.
This change also doesn't include any automated testing since this is a mostly graphical change. best testing I can do for this is to see if the UI looks good when I get to the BattleManager class.
PR checklist
[x] All Pytests pass
[x] All changes are documented somewhere in the commit
[x] Rpg2.py is tested and works even with the changes
Pygame-RPG 12 Addition of Health and Mana bar
This PR is to create the
draw_health_bar()
function for the UIManager class. This PR also includes adding the assets used in drawing the health and mana bar. The frame rate counter was also moved to the right to accommodate the addition of the health and mana bar. Some slight formatting changes were also made.Note
PR checklist