In the signal universe, there are the Original Seven (the AI Collective).
Develop a prompt template the injects:
NPC Main Objective
NPC current needs
NPC last action
Current game details context (who where what sort of details)
Current NPC commands available
Recent conversations that need a response still
NPC next action
Once this basic template and response capability is achieved, use some form of genetic mutation to create a hash of modifiers - things like pessimism vs optimism, etc. Maybe even try to support some actual psychological metric of personality. Use that to modify responses, train a new lora, and generate a new personality.
In the signal universe, there are the Original Seven (the AI Collective).
Develop a prompt template the injects:
Once this basic template and response capability is achieved, use some form of genetic mutation to create a hash of modifiers - things like pessimism vs optimism, etc. Maybe even try to support some actual psychological metric of personality. Use that to modify responses, train a new lora, and generate a new personality.