GDMLSampledTessellated stores Vertex & Facets as IntergerLists
GDMLGmshTessellated Vertex & Facet info is in Object.Shape consider doing the same?
If yes use a sub class?
Better Tess2Mesh as conversion rather than mesh.shape
Performance considerations?
(Bottom line need to be preserved on FC save and restore)
GDMLSampledTessellated stores Vertex & Facets as IntergerLists GDMLGmshTessellated Vertex & Facet info is in Object.Shape consider doing the same? If yes use a sub class? Better Tess2Mesh as conversion rather than mesh.shape Performance considerations? (Bottom line need to be preserved on FC save and restore)