Kekilla0 / Item-Macro

Store macros in your items, execute them from your character sheet or from your favorite automation module!
MIT License
19 stars 21 forks source link

Preventing Magic Item mod firing #5

Closed crymic closed 2 years ago

crymic commented 4 years ago

If I create a magic item and attach a spell to it. You go into the spellbook to fire the magic item. This cannot happen when itemmacro module is enabled.

itemMacro.js:291 Uncaught (in promise) TypeError: Cannot read property 'data' of null at HTMLDivElement.<anonymous> (itemMacro.js:291) at HTMLDivElement.dispatch (jquery.min.js:2) at HTMLDivElement.v.handle (jquery.min.js:2)

Kekilla0 commented 3 years ago

Not sure what i can do here due to the way that Magic Items are added to the character sheets. I would have to get in contact with the author and work on a solution together.