Closed Mike5357 closed 2 years ago
Add ModLoadingContext to prevent multiplayer servers from displaying as incompatible if the mod is installed on the client. See https://mcforge.readthedocs.io/en/1.16.x/concepts/sides/#writing-one-sided-mods
Fixed in v1.3.3-1 for Forge 1.16.X. Thank you for your report!
Add ModLoadingContext to prevent multiplayer servers from displaying as incompatible if the mod is installed on the client. See https://mcforge.readthedocs.io/en/1.16.x/concepts/sides/#writing-one-sided-mods