KellanHiggins / AsciiFBXExporterForUnity

A tool to export any Unity GameObject into a FBX ASCII format
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If a GameObject doesn't have a mesh and no children with meshes, disregard #3

Closed KellanHiggins closed 6 years ago

KellanHiggins commented 8 years ago

This will fill an FBX file with empty GameObjects that have no meshes in them. Should not include those in the fbx file.

MattOstgard commented 7 years ago

This should probably be an option with the trimming empties being on by default. There are cases where the node might be important to the user. For instance: if a user has placed a bunch of lights in Unity and wants to bring the scene over to Blender then they can at the very release replace all of those nodes with Blender lights.

KellanHiggins commented 6 years ago

I now think we shouldn't trim empties. If they want to export empty stuff, let 'em do it! Thanks :)