Closed Harti177 closed 2 years ago
Thanks so much @Harti177. Can you give me a rundown of how you implemented this? Doesn't have to be long, just want to understand roughly how you did it so I can test before merging.
I just use the EncodeToPng to convert the texture to bytes and save the bytes to a file in the same folder at runtime.
I decompress the texture using [https://stackoverflow.com/a/51317663]
Thanks so much @Harti177. Can you give me a rundown of how you implemented this? Doesn't have to be long, just want to understand roughly how you did it so I can test before merging.