When a player performs a server reload and quits while the reload process has not finished, an exception occurs saying that the packet_handler could not be injected
What do we have to do to reproduce this bug?
Steps to reproduce the behavior:
Join the server
Execute /reload
Quit the server while the reload has not completed
Environment information
Operating system: Linux Deepin 15.11 and Windows 10
Describe the bug
When a player performs a server reload and quits while the reload process has not finished, an exception occurs saying that the
packet_handler
could not be injectedWhat do we have to do to reproduce this bug?
Steps to reproduce the behavior:
/reload
Environment information