Kenix3 / libultraship

Porting games to the PC
MIT License
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Fix FPS deviation in DirectX #530

Closed Spodi closed 2 weeks ago

Spodi commented 2 weeks ago

Bracket at the wrong place caused that some frames didn't wait until it was their turn. This had the result of trying to output more frames per second than asked for. Which then could cause the game to speed up or stutter. This was especially noticable on high FPS settings.