2D platform Videogame , side scrolling, cartoon style, set in a medieval world where the protagonist will have to overcome the different obstacles to defeat his enemy
Implement victory and defeat conditions in the gameplay screen, that sends to you to the Win or Lose Unity scene. The player wins when it kills the boss. The player lose when it has no lives.
EXPECTED RESULT:
2 Unity scenes, with a message of you win or you lose and a script with the logic of the victory and defeat conditions
Implement victory and defeat conditions in the gameplay screen, that sends to you to the Win or Lose Unity scene. The player wins when it kills the boss. The player lose when it has no lives.
EXPECTED RESULT:
2 Unity scenes, with a message of you win or you lose and a script with the logic of the victory and defeat conditions