Keriew / augustus

An open source re-implementation of Caesar III
GNU Affero General Public License v3.0
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Rebalance the enemy units #1088

Closed Crizzen closed 4 months ago

Crizzen commented 4 months ago

Now that the power curve has moved in favour of the player (4 extra legions, additional defensive options), can I suggest some tweaks to enemy units and defensive abilities. Not sure what is possible, so I've put a variety of ideas below.

Edit: I would probably add, most of the above changes would make invasions weaker overall (with rare exceptions for enemy civs that got buffed), but I do think they'd be great for flavour. Compensate with higher invasion multipliers perhaps.

MSTVD commented 4 months ago

Funny, most, if not all of what you listed is something we've considered for the past 2 years for the military additions