Closed ckurtz22 closed 4 years ago
While trying to unswizzle images and by looking here: https://github.com/gdkchan/BnTxx/blob/master/BnTxx/Formats/BinaryTexture.cs#L92 I figured out that this value seems to be the log base 2 value of the block heights in the swizzle algorithm.
Thanks!
While trying to unswizzle images and by looking here: https://github.com/gdkchan/BnTxx/blob/master/BnTxx/Formats/BinaryTexture.cs#L92 I figured out that this value seems to be the log base 2 value of the block heights in the swizzle algorithm.