Closed ChrisKader closed 3 years ago
Fixed the issues with all the files that changed. My editor is setup to use LF versus CRLF and any file I touch will change to LF. Also, any file modified by bash (linux) will change to LF. It would be a good idea to change the project over to use LF versus CRLF as LF is supported by Windows and Linux where CRLF is only supported on Windows.
Fixed the issues with all the files that changed. My editor is setup to use LF versus CRLF and any file I touch will change to LF. Also, any file modified by bash (linux) will change to LF. It would be a good idea to change the project over to use LF versus CRLF as LF is supported by Windows and Linux where CRLF is only supported on Windows.
You got a point there with Linux. I didn't know about the .editorconfig
thing, hopefully that resolves the issue then when the project switches to LF.
Thanks for all your hard work, especially with parsing the FrameXML templates and automatically downloading the wowpedia XML exports.
And even adding a .rockspec and bash script (for automatically updating builds?), although I don't have any experience with that and probably should've gone in a separate PR.
These are a massive amount of changes, I'll try to merge them but I'm not sure how stable the codebase is going to be. I do need to reconsider or rewrite some parts of the Lua code.
Wow thank you! But why are all the files replaced, did something change with the encoding? Because I don't see any actual differences for those