When it's retried it fails again, and so on, until the app is restarted.
It could be caused by retrying to fetch servers a bit too early, but it doesn't seem to.
Can't reproduce (anymore)
I think i might have accidentally fixed it by refactoring the check_server function
Closing this for now
(why tf am i responding to my own issues?)
When it's retried it fails again, and so on, until the app is restarted. It could be caused by retrying to fetch servers a bit too early, but it doesn't seem to.