Closed Klime65536 closed 6 months ago
Thanks for the report. I will try to look into it soon
@Klime65536 This should be resolved in #238. This jar contains the fix. To ensure it is fixed, could you run this jar to see if it resolves your issue? (The jar is zipped because github doesn't allow uploading jars in comments) voxelsniper-8.13.1-beta-spigot.zip
@KevinDaGame It does indeed resolve the issue :)
Glad to hear it. That jar is safe to continue using. I will attempt to put out an official release over the weekend
Describe the bug The filldown brush always stops when Y=0 regardless of the actual bottom limit of the world or how far down the next surface is. Right clicking blocks below Y=0 does nothing, blocks at 0 or above produce a weird "lid" of material which stops at Y=0.
To Reproduce Steps to reproduce the behavior:
Expected behavior The filldown brush should fill down to either the nearest surface or the world bottom regardless of the dimension's minimum height.
Desktop (please complete the following information):