KevinMackenzie / OpalFalcon

A Ray-tracer written in Haskell - rewriting in C++ (see snow-improvements branch for some fancier stuff)
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Add real-time user interface #3

Open KevinMackenzie opened 5 years ago

KevinMackenzie commented 5 years ago

We currently output to files, but it should have a real-time interface that supports:

KevinMackenzie commented 5 years ago

It might be better for this app to run as a command-line tool that loads a scene and renders a job (image, video, etc) since real-time raytracing may not even be reasonable even for 0-bounce, ambient illumination.