KevinMcGin / Simulation

Simulates the motion of particles on the GPU with Nvidia's CUDA. Renders simulations on OpengGL.
MIT License
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Elastic collisions #204

Open KevinMcGin opened 9 months ago

KevinMcGin commented 9 months ago

Ke1 = Ke2 Non plastic collision will mean that dectors can only iterate once per frame.

KevinMcGin commented 2 months ago

20240824_131011.jpg

KevinMcGin commented 2 months ago

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