KevinOchs / hexapod_ros

ROS Hexapod stack with functioning 2D and 3D mapping.
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Sound paths not hard coded. #11

Closed KurtE closed 9 years ago

KurtE commented 9 years ago

As suggested by Renee, I decided to create a merge request for this.

I extracted this change from one of my Branches that is based off of my PhantomX branch of my Fork.

I got tired of having the Sound paths hard coded as I was trying things out on multiple systems (NUC and ODroid) and each one had a different user name. So I instead asked the system for where the node is installed.

I believe I updated this change to use the same sound files for events as was in the master branch instead of the sounds that are setup for the PhantomX branch. Plus I removed stuff that was specific for the PhantomX updates LIkewise I removed some hacks my branch has that allow me to play these files on my ODroid even though the ROS sounds stuff is not working.

KevinOchs commented 9 years ago

Looks great! Haven't tested on physical robot but I don't see anything that could be a issue. Thanks Kurt!