Closed MikeMasters closed 4 months ago
It's probably best that you create your own scenario that fulfills your community specific demands. Setting up COE2 for supported terrains is fairly easy, but not yet documented. I'll see to provide documentations and a game mode set-up config in the next release.
I got a workaround for now by adding the 2 arsenals into a new layer and removing them in GM. Then adding a new default arsenal fixes the problem. We can use the total supply system of reforger in your COE2 missions.
While doing this it raise a question; Can we save this for next missions? I Saw that you are a Contributions for GME_AR what makes saving/loading of scenarios available in MP. Is this MOD COE2 compatible with GME_AR?
Closed as requested by the author in PM
First of all i really like your COE2 maps en missions. We played a couple of maps and missions on it. I was testing the supply system on the maps. When I enabled the global supply the default arsenals give a amount of supply but do not deplete upon taking stuff. This is not a issue for players who like playing in a realistic gear. But for some players they want to take as many stuff as they can with each mission what may conflict in the balance of the mission. So that is why i would like to use the supply system to limit the amount of supplies. What i normally do is place a arsenal and a supply container in the area. Then you can set the amount of supply by percentage within the supply container to balance the amount you want to play with.
Is this something you can use/fix on your maps?