Fixes #174
The road and crossroad are now symmetrical
I added a new sprite with the marking on top. If you put it down with rotation 0 and another row with rotation 180 it will look like a symmetrical road.
I changed the atlas margin calculations since I saw that #174 happened. There is still a visible difference between tiles on chunks with a bigger atlas (meaning more different tiles) but it's pretty minimal. Observe in this image, the road markings on the left are slightly smaller then the ones on the right. I drew a line where the chunk edges are.
Fixes #174 The road and crossroad are now symmetrical
I added a new sprite with the marking on top. If you put it down with rotation 0 and another row with rotation 180 it will look like a symmetrical road.
I changed the atlas margin calculations since I saw that #174 happened. There is still a visible difference between tiles on chunks with a bigger atlas (meaning more different tiles) but it's pretty minimal. Observe in this image, the road markings on the left are slightly smaller then the ones on the right. I drew a line where the chunk edges are.