When destroying a moveable furniture, a container is created with a wooden wreck sprite. When the map is reloaded after travelling, it uses the default container sprite instead. This only happens after #188. Before that it would just throw an error.
Steps to reproduce:
Spawn on a map with moveable furniture
Destroy the moveable furniture, observe wreck sprite
Use the overmap to travel to another location and back
Observe the container sprite has changed to the default container sprite.
Might be related to #182
When destroying a moveable furniture, a container is created with a wooden wreck sprite. When the map is reloaded after travelling, it uses the default container sprite instead. This only happens after #188. Before that it would just throw an error.
Steps to reproduce: