This PR makes sure that only one tab can be open for an entity. If an open tab in the contenteditor already exists for an item you activate, it will switch to that tab.
This could cause a conflict if you have a chair item and a chair furniture, so we might account for that in the future. If we encounter this, all you need to do is make sure the id's differ slightly.
This PR makes sure that only one tab can be open for an entity. If an open tab in the contenteditor already exists for an item you activate, it will switch to that tab.
This could cause a conflict if you have a chair item and a chair furniture, so we might account for that in the future. If we encounter this, all you need to do is make sure the id's differ slightly.