The primary purpose is to add the linoleum tiles which I want for the shops.
Adds these linoleum tiles:
Fixed a bug where painting an itemgroup would not work on furniture that was a container but had no itemgroup assigned
The clothing store now has linoleum tiles
The electronics store has itemgroups with electronics in them assigned to the furniture
New vending machines itemgroups
New itemgroup for destroying a tree
Changed the loot generation in the container. Instead of adding a new item multiple times, it just adds the item and sets the stack size. I limited it to the max stack size. This might cause an issue where you might want to add more then the max, but can't. We could implement some logic that adds a new stack if the first stack overflows.
The primary purpose is to add the linoleum tiles which I want for the shops.
Adds these linoleum tiles: