Areas now have an option to "pick one". When enabled, it will pick one tile from the list of tiles in the area and apply this to every tile in the area. Before this change (en when pick one is off), it would pick a random tile from the list for every tile in the area. We now have more control over what areas become a random mess and what area has a uniform tile coverage.
This feature ONLY applies to tiles, not to furniture, mobs or items (yet)
Requires #390 Fixes #288
Areas now have an option to "pick one". When enabled, it will pick one tile from the list of tiles in the area and apply this to every tile in the area. Before this change (en when pick one is off), it would pick a random tile from the list for every tile in the area. We now have more control over what areas become a random mess and what area has a uniform tile coverage.
This feature ONLY applies to tiles, not to furniture, mobs or items (yet)