Khaligufzel / Dimensionfall

A survival game inspired by Cataclysm: Dark Days Ahead and Bright Nights.
GNU General Public License v3.0
15 stars 7 forks source link

Decrease randomness in city placement #424

Closed snipercup closed 1 month ago

snipercup commented 1 month ago

Requires #417

Instead of purely random city placement, this change will implement weighted positions to spread the cities out more. It will even generate some along the edge of the map, which will help the player find it more easily. I wanted to improve the road generation too but I haven't figured it out yet.

This also separates the overmap grid into it's own script.