Open mauro-balades opened 8 months ago
I was just asking if you thought about supporting multithreading or if it even works.
For example, wouldn't allocating new nodes on 2 different threads at the same time corrupt the global list? Just asking if u tested it
It hasn't been tested due to how big of a mess C threading is.
I would assume there would be corruptions in the case of a race condition, but that could be resolved using some lock object.
Please provide more context. Why and how would we go about this?