KhronosGroup / 3DC-Asset-Creation

Asset creation guidelines and workflows to streamline the creation of 3D digital content for use in e-commerce
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Incorrect Wording #1

Open FelixDGG opened 4 years ago

FelixDGG commented 4 years ago

In section sec01_FileFormatsAndAssetStructure the base asset is called "source asset".

In section sec04_UVCoordinates the base asset is called "source model".

In the summary it is only referred to "Source Model" (https://github.com/KhronosGroup/3DC-Asset-Creation/blob/main/asset-creation-guidelines/RealtimeAssetCreationGuidelines.md).

From discussion in the group and the text under "Publishing Target", the name should be "Base Asset". Even though it is mentioned there that it is sometimes referred to as Source Asset, it may be confusing to find two different wordings in the same document.

vanlicht commented 4 years ago

Would it then make sense to change all to "Base Asset" to be consistent?

FelixDGG commented 4 years ago

Yes, I believe that (Base Asset) was the agreement for the term initially, and it is mentioned in the document too, when introducing the term