Open lasalvavida opened 6 years ago
Here is the relevant section in the spec.:
To support embedded shaders and images, shader and image glTF properties have new KHR_binary_glTF extension properties that should be used instead of the uri property. See Listings 2 and 3.
If converting to 1.0, the shaders should be embedded in the buffer instead of the less efficient Base64 uri encoding.