KhronosGroup / GLSL

GLSL Shading Language Issue Tracker
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GL_EXT_shader_explicit_arithmetic_types misspelling of halfBitsToUInt16? #217

Open Novum opened 9 months ago

Novum commented 9 months ago

https://github.com/KhronosGroup/GLSL/blob/93a02d36fa8e75850a84111070c914bfe0c499a1/extensions/ext/GL_EXT_shader_explicit_arithmetic_types.txt#L1053

Should this be halfBitsToUint16 (note the lower case i) like in the other cases?