Open IsaacMarovitz opened 1 year ago
Context:
Error Message on startup
Blank screen on startup (mouse cursor sometimes appears)
Any news?
On crossover with cxpatcher I get not only black screen, but also this window error. Maybe it's reason why Detroit can't run? I see in internet how people solve that problem on steam deck with other games on linux (here, for example https://www.reddit.com/r/linux_gaming/comments/1coyfdh/psa_steam_game_launch_error_solution/) -- but I don't know can it work on Mac or not
This looks to be something that will be better handled by reporting it to our friends over at CodeWeavers.
This looks to be something that will be better handled by reporting it to our friends over at CodeWeavers.
Tell me, have you already sent the data to CodeViewers? Or do we need to do this ourselves?
This looks to be something that will be better handled by reporting it to our friends over at CodeWeavers.
Tell me, have you already sent the data to CodeViewers? Or do we need to do this ourselves?
I have not sent anything to CodeWeavers about this myself.
This looks to be something that will be better handled by reporting it to our friends over at CodeWeavers.
It literally says it's a crash in your code. I'm struggling to understand how it's not your bug.
This looks to be something that will be better handled by reporting it to our friends over at CodeWeavers.
It literally says it's a crash in your code. I'm struggling to understand how it's not your bug.
That may indeed turn out to be the case in the end. But the context of how MoltenVK is being used, what calls are being made, why the app is indicating the driver (MoltenVK?) is not supported and may crash, and what it means to continue under those conditions, are all better diagnosed within the app and/or Wine environment, using the debugging tools available there. For instance, this may be a situation where the app is trying to use a Vulkan feature that MoltenVK has indicated it does not support.
Once more info about all that is determined, it may come back here as a specific issue with much more context and information, it may come back here as a feature enhancement request, or it may be resolved within the app or Wine environments.
This problem is observed on: Wine; CrossOver; Whiskey.
The message "Your video card is not officially supported by Detroit: Become Human" does not really affect anything, then after clicking "ok" the shader cache should load, but at this stage an error occurs. But judging by what was written everywhere, the problem arose on the old GPU(amd, nvidia), or on the Intel GPU, and was solved by releasing drivers for this crooked port of the game
https://www.intel.com/content/www/us/en/support/articles/000094530/graphics.html
I hope you can find the reason and fix it <3
This looks to be something that will be better handled by reporting it to our friends over at CodeWeavers.
It literally says it's a crash in your code. I'm struggling to understand how it's not your bug.
That may indeed turn out to be the case in the end. But the context of how MoltenVK is being used, what calls are being made, why the app is indicating the driver (MoltenVK?) is not supported and may crash, and what it means to continue under those conditions, are all better diagnosed within the app and/or Wine environment, using the debugging tools available there. For instance, this may be a situation where the app is trying to use a Vulkan feature that MoltenVK has indicated it does not support.
Once more info about all that is determined, it may come back here as a specific issue with much more context and information, it may come back here as a feature enhancement request, or it may be resolved within the app or Wine environments.
🙏🏻🙏🏻🙏🏻
happens here too
Detroit: Become Human (Vulkan 1.1) works under Wine on non-Macs, but on Mac it crashes on startup due to a seeming MoltenVK issue.