Closed etang-cw closed 2 months ago
Adds an option to dump shaders and pipelines to a directory
When enabled, it writes the spirv and resulting msl for every shader compiled to a file named by the spirv hash
Usually a bit easier to search through than trying to look through an MVK_DEBUG=1 log, especially for pipeline link failures
Adds an option to dump shaders and pipelines to a directory
When enabled, it writes the spirv and resulting msl for every shader compiled to a file named by the spirv hash
Usually a bit easier to search through than trying to look through an MVK_DEBUG=1 log, especially for pipeline link failures